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Friday, 14 September 2018

Nvidia RTX 2080 and RTX 2080Ti: Turing’s best features explained

After all the rush and excitement of Nvidia’s Turing launch at Gamescom, there’s now less than a week to go before those shiny new GeForce RTX graphics cards are out in the wild. Next Thursday on September 20, both the RTX 2080 and RTX 2080Ti will replace the GTX 1080 and GTX 1080Ti as Nvidia’s top dog bestest best graphics cards – and the great thing is I can now finally tell you about all the other cool stuff they can do besides their fancy ray-tracing reflection gubbins.

I still can’t talk about performance figures just yet – that will come next week – but rest assured, real-time ray tracing isn’t the only thing that makes these cards stand out. There’s also DLSS, Nvidia’s nifty deep learning anti-aliasing tech that uses AI to get up to double the performance of a GTX 1080. There’s also variable rate shading, which lightens the load on the GPU even further by simulating certain chunks of the environment and concentrating all the detail where it’s needed most, giving you even more performance and delicious frames per second. Then there’s the Nvidia Scanner for one-click overclocking, Ansel RTX for even prettier screenshots and a whole lot more – all explained here in (hopefully) non-techno jargon.

It’s all about speed, speed, speed on this here Turing train, but will it be enough to justify their huge cost? Here’s everything you need to know, including the RTX 2070, RTX 2080 and RTX 2080Ti’s price, specs and release date, as well as all the other tidbits I’ve gleaned from various developers and demo sessions. Let’s go.

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Source : rockpapershotgun.com